1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 | #ifndef _ISQLQUERYAS_H_ #define _ISQLQUERYAS_H_ // {C350F251-9EEB-494f-8045-8AEFD7F0EF05} static const GUID IID_ISQLiteServer = { 0xc350f251, 0x9eeb, 0x494f, { 0x80, 0x45, 0x8a, 0xef, 0xd7, 0xf0, 0xef, 0x5 } }; // {9ADD3BC1-403A-4914-B892-A1C2B2D7DEE6} static const GUID IID_ISQLiteClient = { 0x9add3bc1, 0x403a, 0x4914, { 0xb8, 0x92, 0xa1, 0xc2, 0xb2, 0xd7, 0xde, 0xe6 } }; // {9CB47E38-B7B2-498a-838B-1F83FA35E048} static const GUID IID_ISQLiteSecurityDB = { 0x9cb47e38, 0xb7b2, 0x498a, { 0x83, 0x8b, 0x1f, 0x83, 0xfa, 0x35, 0xe0, 0x48 } }; typedef struct _sql_return { static const int SQL_OK = 0; /* Successful result */ /* beginning-of-error-codes */ static const int SQL_ERROR = 1; /* SQL error or missing database */ static const int SQL_INTERNAL = 2; /* Internal logic error in SQLite */ static const int SQL_PERM = 3; /* Access permission denied */ static const int SQL_ABORT = 4; /* Callback routine requested an abort */ static const int SQL_BUSY = 5; /* The database file is locked */ static const int SQL_LOCKED = 6; /* A table in the database is locked */ static const int SQL_NOMEM = 7; /* A malloc() failed */ static const int SQL_READONLY = 8; /* Attempt to write a readonly database */ static const int SQL_INTERRUPT = 9; /* Operation terminated by sqlite3_interrupt()*/ static const int SQL_IOERR = 10; /* Some kind of disk I/O error occurred */ static const int SQL_CORRUPT = 11; /* The database disk image is malformed */ static const int SQL_NOTFOUND = 12; /* NOT USED. Table or record not found */ static const int SQL_FULL = 13; /* Insertion failed because database is full */ static const int SQL_CANTOPEN = 14; /* Unable to open the database file */ static const int SQL_PROTOCOL = 15; /* NOT USED. Database lock protocol error */ static const int SQL_EMPTY = 16; /* Database is empty */ static const int SQL_SCHEMA = 17; /* The database schema changed */ static const int SQL_TOOBIG = 18; /* String or BLOB exceeds size limit */ static const int SQL_CONSTRAINT = 19; /* Abort due to constraint violation */ static const int SQL_MISMATCH = 20; /* Data type mismatch */ static const int SQL_MISUSE = 21; /* Library used incorrectly */ static const int SQL_NOLFS = 22; /* Uses OS features not supported on host */ static const int SQL_AUTH = 23; /* Authorization denied */ static const int SQL_FORMAT = 24; /* Auxiliary database format error */ static const int SQL_RANGE = 25; /* 2nd parameter to sqlite3_bind out of range */ static const int SQL_NOTADB = 26; /* File opened that is not a database file */ static const int SQL_ERR_CONNECT = 210; /* File opened that is not a database file */ static const int SQL_ERR_NOT_CONNECTED = 211; static const int SQL_ERR_PARAM_ERROR = 212; static const int SQL_ERR_LOW_MEM = 213; static const int SQL_ERR_CONNECTION = 214; static const int SQL_ROW = 100; /* sqlite3_step() has another row ready */ static const int SQL_DONE = 101; /* sqlite3_step() has finished executing */ }_sql_errors; typedef struct _sql_db_open_typest { static const int SQL_OPEN_READONLY = 0x00000001; /* Ok for sqlite3_open_v2() */ static const int SQL_OPEN_READWRITE = 0x00000002; /* Ok for sqlite3_open_v2() */ static const int SQL_OPEN_CREATE = 0x00000004; /* Ok for sqlite3_open_v2() */ static const int SQL_OPEN_NOMUTEX = 0x00008000; /* Ok for sqlite3_open_v2() */ static const int SQL_OPEN_FULLMUTEX = 0x00010000; /* Ok for sqlite3_open_v2() */ static const int SQL_OPEN_SHAREDCACHE = 0x00020000; /* Ok for sqlite3_open_v2() */ static const int SQL_OPEN_PRIVATECACHE = 0x00040000; /* Ok for sqlite3_open_v2() */ }_sql_db_open_mode; typedef int sql_stmt_handle; class ISQLiteClient : public IUnknown { public : virtual bool sql_ping( DWORD & dwMiliSecDuration, int * p_out_AmountOfDataSent = NULL ) = 0; virtual int sql_connect( const char * server, int port , const char * username, const char * password, const char * database, int db_open_mode ) = 0; virtual int sql_prepair_v2( const char *zSql, sql_stmt_handle& iStmt ) = 0; virtual int sql_step( sql_stmt_handle& iStmt , int iBufferRows = 1 ) = 0; virtual int sql_finalize( sql_stmt_handle &iStmt ) = 0; virtual int sql_reset( sql_stmt_handle &iStmt ) = 0; virtual int sql_clear_bindings( sql_stmt_handle &iStmt ) = 0; virtual int sql_column_int( sql_stmt_handle& iStmt , int iCol ) = 0; virtual const char * sql_column_text( sql_stmt_handle &iStmt, int iCol) = 0; virtual double sql_column_double( sql_stmt_handle &iStmt, int iCol ) = 0; virtual __int64 sql_column_int64( sql_stmt_handle& iStmt , int iCol ) = 0; virtual const void *sql_column_blob( sql_stmt_handle& iStmt , int iCol ) = 0; virtual int sql_column_bytes( sql_stmt_handle& iStmt , int iCol) = 0; virtual int sql_column_count( sql_stmt_handle &iStmt ) = 0; virtual int sql_column_type( sql_stmt_handle &iStmt , int N ) = 0; virtual const char * sql_column_name( sql_stmt_handle &iStmt , int N ) = 0; //bind_xxxx() virtual int sql_bind_int( sql_stmt_handle &iStmt , int N , int iValue ) = 0; virtual int sql_bind_int64( sql_stmt_handle &iStmt , int N , __int64 iValue ) = 0; virtual int sql_bind_double( sql_stmt_handle &iStmt , int N , double iValue ) = 0; virtual int sql_bind_text( sql_stmt_handle &iStmt , int N , char * sValue , int iValLenght ) = 0; virtual int sql_bind_text16( sql_stmt_handle &iStmt , int N , void * sValue , int iValLenght ) = 0; virtual int sql_bind_blob( sql_stmt_handle &iStmt , int N , void * sValue , int iValLenght ) = 0; virtual int sql_bind_zeroblob( sql_stmt_handle &iStmt , int N , int iValLenght ) = 0; virtual int sql_bind_null( sql_stmt_handle &iStmt , int N ) = 0; virtual int sql_close()=0; //error report virtual const char * sql_errormsg( )=0; virtual int sql_errno( ) = 0; }; class IConnectionObserver { public : virtual BOOL ClientConnected( DWORD dwUniqueID , const char * szIP , int iPort )=0; virtual void ClientDisconnected( DWORD dwUniqueID , const char * szIP , int iPort )=0; }; class IProtocolErrorObserver { public : virtual void ProtocolError( DWORD dwUniqueID , const char * szIP , int iPort )=0; }; class ISQLiteServer : public IUnknown { public : virtual bool SetSecurityDatabase( const char * szFullPath )=0; virtual bool StartServer( int iPort = 6603 , bool bCreateThread = true )=0; virtual bool StopServer()=0; virtual void observer_add( IConnectionObserver* p )=0; virtual void observer_add( IProtocolErrorObserver* p )=0; }; //!!!!!!!!!!!!!!!!!!!!!!!!!!!!! //user row representations //!!!!!!!!!!!!!!!!!!!!!!!!!!!!! typedef struct _tagUsersData { _tagUsersData() {id = 0;username = "" ;password = "" ;iPermissions = 0;} _tagUsersData( int idx , const char * usernamex, const char * passwordx, int iPermissionx ) {id = idx;username = usernamex;password = passwordx;iPermissions = iPermissionx;} _tagUsersData( const _tagUsersData& cpy ) {id = cpy.id;username = cpy.username;password = cpy.password;iPermissions = cpy.iPermissions;} int id; string username; string password; int iPermissions; }UsersData,*PUsersData; //!!!!!!!!!!!!!!!!!!!!!!!!!!!!! //db_list row represetation //!!!!!!!!!!!!!!!!!!!!!!!!!!!!! typedef struct _tagDBData { _tagDBData() {id = 0;db_name= "" ; db_path= "" ; db_users_table= "" ;} _tagDBData( int idx , const char * db_namex, const char * db_pathx, const char * db_users_tablex ) {id = idx;db_name=db_namex; db_path=db_pathx; db_users_table=db_users_tablex;} _tagDBData( const _tagDBData& cpy ) {id = cpy.id;db_name = cpy.db_name;db_path = cpy.db_path;db_users_table = cpy.db_users_table;} int id; string db_name; string db_path; string db_users_table; }DBData,*PDBData; //!!!!!!!!!!!!!!!!!!!!!!!!!!!!! //avoid passing STL containers //Deal with heap differences //allocations/dealocations and //SLT implementations differences //!!!!!!!!!!!!!!!!!!!!!!!!!!!!! class IDBList { public : virtual void add( int , const char *, const char *, const char *)=0; }; class cdb_list : public IDBList { public : void add( int id , const char * db_name, const char * db_path, const char * db_users_table ) { data.push_back( DBData(id,db_name,db_path,db_users_table ) ); } vector<DBData> data; }; class IURSERList { public : virtual void add( int , const char *, const char *, int )=0; }; class cuser_list : public IURSERList { public : void add( int id , const char * username, const char * password, int iPermission ) { data.push_back( UsersData(id,username,password,iPermission ) ); } vector<UsersData> data; }; //ISQLiteSecurityDB helper interface to deal with the security db class ISQLiteSecurityDB : public IUnknown { public : //open a security databse virtual bool OpenDB( const char * szFullPath , //path to the security database BOOL bCreateIfNoneExist = TRUE //should the DB be created if it does not exist ) = 0; //add an entry in the db_list and create the table if needed //creates all tables if they do not exit virtual bool addDatabaseToList( const char * szBdName, const char * szDBPath, const char * szUsersTable = NULL, const char * szUserName = NULL, const char * szPassword = NULL, int iPermissions = 16383 ) = 0; //add username,password,permission given 1. table_name //creates table if it does not exit virtual bool addUserToTable( const char * szTable, const char * szUserName, const char * szPassword, int iPermission = 16383 ) = 0; //add username,password,permission given 1. db_name //creates table if it does not exit virtual bool addUserToDB( const char * db_name, const char * szUserName, const char * szPassword, int iPermission = 16383 ) = 0; //remove entry for database and optionally drop the users table that is linked with db_name virtual bool remDBandUserList( const char * db_name , BOOL bRemoveUsers = FALSE ) = 0; //remove user information table virtual bool remTable( const char * szTableName ) = 0; //remove user from table virtual bool remUser( const char * szTableName, const char * szUserName ) = 0; //remove user from database virtual bool remDBUser( const char * db_name, const char * szUserName ) = 0; //get a user record given 1.table_name 2.username virtual bool getUserRecord( const char * szTableName , const char * szUserName , IURSERList* data ) = 0; //get the specific DB record given 1. db_name virtual bool getDBRecord( const char * szDBName , IDBList* p ) = 0; //get the entrie list of the databases in the db_list virtual bool getDBList( IDBList* p ) = 0; //get all entries from the User_list table given 1. tbale_Name virtual bool getUserList( const char * szTableName , IURSERList* data ) = 0; //update username given 1.table_name and 2. Old_username virtual bool updateUsernameInTable( const char * szTableName, const char * szOLDUserName , const char * szNewUserName ) = 0; //update username given 1.db_name and 2. Old_username virtual bool updateUsernameInDB( const char * szBDName, const char * szOLDUserName , const char * szNewUserName ) = 0; //update password given 1.table_name and 2. szUserName virtual bool updatePasswordInTable( const char * szTableName, const char * szUserName , const char * szNewPassword ) = 0; //update password given 1.db_name and 2. szUserName virtual bool updatePasswordInDB( const char * db_name, const char * szUserName , const char * szNewPassword ) = 0; //update permission given 1.table_name and 2. szUserName virtual bool updatePermissionInTable( const char * table_name, const char * szUserName , int iNewPermission ) = 0; //update permission given 1.db_name and 2. szUserName virtual bool updatePermissionInDB( const char * db_name, const char * szUserName , int iNewPermission ) = 0; //update db_path given 1.db_name virtual bool updateDBpath( const char * db_name, const char * new_path ) = 0; //update db_name given 1.db_name virtual bool updateDBname( const char * db_name, const char * new_name ) = 0; //update db_user_table given 1.db_name virtual bool updateDBuser_table( const char * db_name, const char * new_usertable ) = 0; }; #endif //_ISQLQUERYAS_H_ |